THE LOTTERY KILLER

A. S. Remington
Price $16.99
Description Description

The Lottery Killer is a unique murder mystery puzzle book where you become the detective – and now it's been newly revised and updated for a better user experience.

At the annual Pembridge Manor Charity Gala, 6,000 guests gather for an evening of champagne and the most anticipated lottery in the county. Before the night ends, philanthropist Edmund Pembridge is found dead in his library. The police suspect his wife, Clara, but she has left you an envelope. Inside are sixteen clues, a lottery register of 6,000 ticket records and a desperate plea to find the real killer. 

Using Clara's sixteen clues, you must work through 6,000 ticket records, eliminate the innocent, and identify the one ticket that was paid for by the murderer. There is no shortcut. There is only the data. 

This book is perfect for adults and teens who love murder mysteries, elimination puzzles, escape room games, detective fiction and immersive crime solving.

**This fully updated publisher edition features revised clues, completely updated data, a brand-new culprit, improved graphics and an exclusive bonus puzzle.**

WHAT MAKES THIS DIFFERENT FROM EVERY OTHER MURDER MYSTERY PUZZLE BOOK? 
* Structured data, not free text – there are five fields per ticket for logical puzzle precision. 
* A case you solve yourself – with a pencil or highlighter in hand, you can cross out or highlight tickets and narrow the field. 
* Clues with clear instructions – there are no tricks, riddles or wordplay.
* Plus a final plot twist! 

The register is waiting. Clara is counting on you. Will you find the killer before the case closes forever?

Series:
Format:
Format Paperback + Jacket 240 Pages
ISBN:
ISBN 9781761502231
Size:
Size6.02 in x 9.21 in / 152.91 mm x 233.93 mm
Published:
Published Date October 6th, 2026
A. S. Remington

A. S. Remington holds a PhD in Engineering and has spent years studying how hidden patterns emerge in complex systems. His work is shaped by a fascination with logic, evidence and the challenge of reasoning from incomplete data. He now brings that same analytical mindset to immersive mystery and puzzle design.

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